Articles

Interview – Dr Eggman (Mike Pollock)

10th August 2016

It’s rare we get to have a chat with one of our beloved video game characters, in fact never, and this is as near as we’re likely to get! The excellent Mike Pollock has voiced Dr Eggman (Robotnik) since 2003 and we’re pleased to say that our Adrian tracked him down to answer some important […]

Top Ten – Rarest Mega Drive Games!

2nd August 2016

It’s been a while since we’ve done a top ten but Adrian has come up trumps here!  Please also check out our top ten rare NES games and also rarest SNES games…   10. Zero the Kamikaze Squirrel Zero the Kamikaze Squirrel was a spin-off character form the mediocre Aero the Acro-Bat series. The game […]

Interview – Super Fighter Team

19th July 2016

We love retro reboots and one company that’s eclipsed them all is the awesome Super Fighter Team! Not satisfied with just the game of the same name, they’ve also brought Beggar Prince and Nightmare Busters, to name but two more, to western audiences. Adrian managed to catch up with SFT founder and supremo Brandon Cobb […]

Interview – 8 Bit Weapon

12th July 2016

Chipmusic, chiptune, whatever you want to call it, is a big draw for us retrogamers and I’m pleased to say that I caught up with my favourite chiptune band of the moment –  8 Bit Weapon! Seth & Michelle are based in LA (we’re already jealous! – Ed) and their ambient tracks have us smitten […]

Interview – Graeme Boxall (Renegade)

3rd July 2016

Everyone knows of the love we have for The Bitmap Brothers but we’ve hardly mentioned the Renegade software label that they created in order to release some of their classic titles. I’m pleased to say that our Adrian caught up with one of Renegade’s leading lights, the legend and also fellow south Londoner Graeme Boxall! […]

Exclusive Interview – Tom Kalinske (Sega)

7th June 2016

On the eve of Sonic’s 25th birthday, one of the main (if not the main) driving force behind him and Sega in the early 90s kindly gave me some of his precious time to conduct this exclusive Skype interview. There’s nothing more to do other than for me introduce an absolute retro gaming legend, one of […]

MD Reviews

Lotus 2 R.E.C.S (Mega Drive Review)

29th July 2016

We weren’t greatly impressed with the first Lotus game but it clearly did enough to warrant a sequel (nothing like a bit more direct advertising…) so here were have Lotus II R.E.C.S, funny title and all. One of the major qualms we had about its predecessor was that there weren’t enough options. EA and Gremlin […]

Sonic The Hedgehog 2 (Mega Drive Retrospective)

14th June 2016

If any game deserves a retrospective rather than our usual “review it as if back then” approach, it’s Sonic 2. The first Sonic revitalised the Mega Drive and gave Sega a worthy mascot. Following it up was both easy and difficult at the same time.   One thing Sega had already established was the game […]

Double Dragon (Mega Drive Review)

1st June 2016

Why oh why did Accolade do this? Well, I can think of several reasons but one of them definitely isn’t “to redefine the scrolling beat em up genre”. Fully five years since the coin-op first launched we have the Mega Drive version and is most certainly was not worth the wait. At its best (namely […]

Revenge of Shinobi (Mega Drive Retrospective)

24th May 2016

What is it about Ninjas?  From the Teenage Mutant Turtle variety to the Kawasaki kind, the very word itself conjures up images of something cool, fast and dangerous.  So it was inevitable that video game developers would seize upon the public fascination with the covert assassins of feudal Japan and spew forth a glut of […]

Moonwalker (Mega Drive Review)

23rd February 2016

Film licenses aren’t rare, in fact they’re one of the most popular genres going. Good games that are based on films are most definitely rare – so it pleases me to say that Moonwalker on the Mega Drive fits into this category, just.     Michael Jackson and some promo shots from the film are […]

Thunder Force 4 (Mega Drive Review)

26th October 2015

As Dylan touched on in his Aero Blasters review, one thing the Mega Drive wasn’t short on was side-scrolling space-themed shoot ‘em ups, or ‘shooters’ if you prefer (But never, ever ‘SHMUPS’.  The internet has a lot to answer for….).  Luckily for us, a lot of them were also really, really good.  But there’s one […]

SNES Reviews

Alien vs Predator (SNES Review)

24th August 2016

Hmmm, where do I start with this one?  The in-play music is still in my head two hours since I stopped playing it which isn’t a good sign…   The intro starts and things don’t look great.  Bar a few stills of the alien, it looks 8-bit good/16-bit bad and with it some of the […]

David Crane’s Amazing Tennis (SNES Review)

22nd June 2016

David Crane means a lot to us at Arcade Attack for many reasons, so we really wanted to love this game… In true DC style, innovation is key to David Crane’s Amazing Tennis. Rather than opt for the standard tennis sim viewed from above the court (where the sprites are the same size), the camera […]

Final Fight 2 (SNES Review)

29th October 2015

I gave the first Final Fight a bit of a whacking (no pun intended) so I thought it only fair to cast my eye over the sequel and review Final Fight 2 on the SNES.  Thankfully a few fundamental problems have been rectified, though some have not.   Rather than being confined to one city, […]

Andre Agassi Tennis (SNES Review)

26th October 2015

Andre Agassi, tennis legend, why on earth did you put your name to this!  I can think of a few thousand things that might have done it…  I’ll touch on the other versions in a moment but here is our, through gritted teeth, review of Andre Agassi Tennis on the SNES. TecMagik.  If that name […]

Super Back to the Future 2 (SNES Review)

6th July 2015

I now have the Back to the Future theme song stuck in my head – thanks a lot Super Back to the Future 2!  I know what you’re all thinking and yes, this really shouldn’t have been considered given the awful pile of tripe all previous BTTF games have been.  Well, for those of you […]

F-Zero (SNES Review)

16th June 2015

Let’s have a driving launch game for the SNES!  Wait a second.  Let’s have a FUTURISTIC driving launch game for the SNES!  Hurrah!  That’s what I imagine the meeting at Nintendo went like when launching the new hardware to programmers.  And you know what, it’s as sturdy a launch title as you’re likely to see.  […]

MS Reviews

Sonic The Hedgehog (Master System Retrospective)

19th August 2016

Growing up I didn’t own a lot of games, which in retrospect made a lot of sense (family short of a few quid, Blockbuster around the corner, why buy games?) but I made a strong case for owning Sonic the Hedgehog on the Master System.  I had to wait until Christmas 1991 (a full two […]

Shinobi (Master System Review)

10th March 2016

The much loved coin-op reaches the 8-bit and it’s a tad underwhelming. I was going to review this version in its own right but as Sega have attempted to port it over as is, a comparison was unavoidable (sad face – Ed). The three things that spring to mind about the arcade Shinobi are the […]

The Ninja (Master System Review)

20th November 2015

The Ninja on the Master System – part of its budget range when it was released and it’s not hard to see why, there’s only half a game here!  Less game means a shorter review I suppose…   The princess has been kidnapped (oh no!) but we have a ninja who can save her (hooray!). Sound […]

Galaxy Force (Master System Review)

27th October 2015

Galaxy Force on the Master System.  Just saying it raises the hairs on the back of my neck.  GF as I’ll refer to it from this point on was one of the most popular coin-ops I can remember.  This 8-bit incarnation is something to behold, albeit briefly.   A one man versus an evil empire […]

Streets of Rage 2 (Master System Review)

7th May 2015

Streets of Rage 2, on the Master System??? What the hell!  Hang on hang on, I’d better get a thesaurus or something cos that’s getting old hat. So Sega, not happy with successfully porting across Streets of Rage to the 8-bit have done the same with the sequel in the same bloody year!   I’d […]

Winter Olympics 94 (Master System Review)

7th May 2015

Olympic Gold, or Barcelona 92 was pretty much a success so when US Gold were handed the Winter Olympics 94 franchise I was expecting good things – but not this good.  At a glance it could be a direct port from the 16-bit version but I think it only fair to review it in its […]

NES Reviews

Double Dragon (NES Review)

17th May 2016

The arcade hit makes it to the 8-bit! Hooray? Question mark intended as this port has me so confused I need to talk it through with you good people…   Firstly, congratulations to Technos for scaling this down to the NES. The original arcade cab version displayed 384 colours on screen, three-hundred and eighty-four! This […]

Teenage Mutant Ninja Turtles (NES Review)

11th November 2015

Teenage Mutant Ninja Turtles on the NES is the nearest you’ll get to being Leonardo, Michelangelo, Donatello and poor old Raphael (I’ll come to that later).  Developed by Konami (under the guise of Ultra Games), TMNT is a platformer with varied parts that on the whole work pretty well.  Our best friend Shredder has stolen […]

Mega Man (NES Review)

19th October 2015

The evil scientist Dr Wily (sure) is threatening the world and must be defeated! Who best to do it?  Step forward Mega Man! And thus, our review of Mega Man on the NES.  Originally an android called Rock (hence the Japanese name Rock Man) created by Dr Light, he’s transformed into Mega Man, a battle […]

Aladdin (NES Review)

4th May 2015

I’ve been pretty impressed by the versions of Aladdin I’ve seen on 8/16-bit.  Regardless of the gameplay, the success of any Disney franchise is colourful graphics which is where I thought the NES would fall flat on its face.  But as you can see from the screenshots, Virgin and Nintendo have done a really good […]

Arch Rivals (NES Review)

4th May 2015

        Being subjected to a lot of Acclaim’s doo doo is something I’ve learned to take on the chin, much like the punches the poor souls in Arch Rivals take on a continual basis.  AR (as I will now refer to it as) is a two on two basketball game with the […]

After Burner (NES Review)

29th April 2015

We’ve had a look at the Master System version (and still can’t bring ourselves to review it) so of course we wanted to get our hands on the NES version.  How did a Sega staple arrive on the NES? Well, in amongst all the fully licensed versions (C64, Atari, Amstrad to name a few), Tengen […]