Indie Feature – Conga Master (By Bubsy Poochies)

25th October 2016

Conga Master, the game where you build a conga line to blow your opponent away, is causing big ripples in the indie scene and if my memory serves me well, was greenlit on Steam in around three days! Our friend David Jaumandreu of Undercoders is part of the Bubsy Poochies so we caught up with […]

Interview – Feargus Urquhart (Interplay/Obsidian)

18th October 2016

He’s produced some of the biggest games on the planet and helped establish some of our favourite retro games. How on earth Adrian managed to track him down I’ve still no idea! Anyway, for your entertainment here is our quickfire Q&A with IGN’s unsung hero of 1999, Feargus Urquhart…   How did you first get […]

Indie Feature – Wonderous Marbles (By Jeviathor Games)

10th October 2016

We’re big fans of anime. We’re big fans of retro gaming. Put the two together and you have us salivating and that’s exactly what the guys at Jeviathor Games in Malaga have come up with.  Feast your eyes on the game’s loveliness and let Fran, Eduardo and Sergio tell you more about their awesome project […]

Indie Feature – Dungeon Of Gravestone (By Wonderland Kazakiri)

4th October 2016

We’re a sucker for retro-inspired indiedev. We’re even more suckers for retro-dungeon-random-maze-inspired indiedev (is that its own subcategory now???) so when I came upon the excellent Dungeon of Gravestone I had to share it with all you good people. Pixel art, tick. Involving gameplay, tick. I’ll let Wonderland Kazkiri supremo Honda Kiyoshi explain the rest!   Dungeon […]

Is EGX Suitable For Retro Gaming Dinosaurs?

27th September 2016

We’ll forget the fact that a dodgy pint of Amstel curtailed my trip (I’ve only myself to blame) and crack on with trying to answer the key question – can a gaming dinosaur truly enjoy EGX? Many of our retro gaming buds are fully clued up with current/next gen gaming for which I salute them. […]

Indie Feature – Thy Sword (By Gamephase)

14th September 2016

A lot of you will know these guys from the legendary Vindicator: Uprising which we would have loved to feature but it’s older than this blog! When we heard they had a new hack ‘n’ slash platformer coming out we simply had to find out more. Gamephase supremo Thomas Finholm tells us all…   We […]

MD Reviews

Sunset Riders (Mega Drive Review)

22nd September 2016

Yee-haaaaahhhhh!!! The Mega Drive version of the popular coin-op could have gone horribly wrong but thankfully for Konami this is one of the most beautiful, perfectly balanced scrolling shooters I’ve ever seen on the 16-bit. Fans of the arcade machine will tell you that the game’s main allure is its co-op mode. In fact, most […]

Lotus 2 R.E.C.S (Mega Drive Review)

29th July 2016

We weren’t greatly impressed with the first Lotus game but it clearly did enough to warrant a sequel (nothing like a bit more direct advertising…) so here were have Lotus II R.E.C.S, funny title and all. One of the major qualms we had about its predecessor was that there weren’t enough options. EA and Gremlin […]

Sonic The Hedgehog 2 (Mega Drive Retrospective)

14th June 2016

If any game deserves a retrospective rather than our usual “review it as if back then” approach, it’s Sonic 2. The first Sonic revitalised the Mega Drive and gave Sega a worthy mascot. Following it up was both easy and difficult at the same time.   One thing Sega had already established was the game […]

Double Dragon (Mega Drive Review)

1st June 2016

Why oh why did Accolade do this? Well, I can think of several reasons but one of them definitely isn’t “to redefine the scrolling beat em up genre”. Fully five years since the coin-op first launched we have the Mega Drive version and is most certainly was not worth the wait. At its best (namely […]

Revenge of Shinobi (Mega Drive Retrospective)

24th May 2016

What is it about Ninjas?  From the Teenage Mutant Turtle variety to the Kawasaki kind, the very word itself conjures up images of something cool, fast and dangerous.  So it was inevitable that video game developers would seize upon the public fascination with the covert assassins of feudal Japan and spew forth a glut of […]

Moonwalker (Mega Drive Review)

23rd February 2016

Film licenses aren’t rare, in fact they’re one of the most popular genres going. Good games that are based on films are most definitely rare – so it pleases me to say that Moonwalker on the Mega Drive fits into this category, just.     Michael Jackson and some promo shots from the film are […]

SNES Reviews

Alien vs Predator (SNES Review)

24th August 2016

Hmmm, where do I start with this one?  The in-play music is still in my head two hours since I stopped playing it which isn’t a good sign…   The intro starts and things don’t look great.  Bar a few stills of the alien, it looks 8-bit good/16-bit bad and with it some of the […]

David Crane’s Amazing Tennis (SNES Review)

22nd June 2016

David Crane means a lot to us at Arcade Attack for many reasons, so we really wanted to love this game… In true DC style, innovation is key to David Crane’s Amazing Tennis. Rather than opt for the standard tennis sim viewed from above the court (where the sprites are the same size), the camera […]

Final Fight 2 (SNES Review)

29th October 2015

I gave the first Final Fight a bit of a whacking (no pun intended) so I thought it only fair to cast my eye over the sequel and review Final Fight 2 on the SNES.  Thankfully a few fundamental problems have been rectified, though some have not.   Rather than being confined to one city, […]

Andre Agassi Tennis (SNES Review)

26th October 2015

Andre Agassi, tennis legend, why on earth did you put your name to this!  I can think of a few thousand things that might have done it…  I’ll touch on the other versions in a moment but here is our, through gritted teeth, review of Andre Agassi Tennis on the SNES. TecMagik.  If that name […]

Super Back to the Future 2 (SNES Review)

6th July 2015

I now have the Back to the Future theme song stuck in my head – thanks a lot Super Back to the Future 2!  I know what you’re all thinking and yes, this really shouldn’t have been considered given the awful pile of tripe all previous BTTF games have been.  Well, for those of you […]

F-Zero (SNES Review)

16th June 2015

Let’s have a driving launch game for the SNES!  Wait a second.  Let’s have a FUTURISTIC driving launch game for the SNES!  Hurrah!  That’s what I imagine the meeting at Nintendo went like when launching the new hardware to programmers.  And you know what, it’s as sturdy a launch title as you’re likely to see.  […]

MS Reviews

Sonic The Hedgehog (Master System Retrospective)

19th August 2016

Growing up I didn’t own a lot of games, which in retrospect made a lot of sense (family short of a few quid, Blockbuster around the corner, why buy games?) but I made a strong case for owning Sonic the Hedgehog on the Master System.  I had to wait until Christmas 1991 (a full two […]

Shinobi (Master System Review)

10th March 2016

The much loved coin-op reaches the 8-bit and it’s a tad underwhelming. I was going to review this version in its own right but as Sega have attempted to port it over as is, a comparison was unavoidable (sad face – Ed). The three things that spring to mind about the arcade Shinobi are the […]

The Ninja (Master System Review)

20th November 2015

The Ninja on the Master System – part of its budget range when it was released and it’s not hard to see why, there’s only half a game here!  Less game means a shorter review I suppose…   The princess has been kidnapped (oh no!) but we have a ninja who can save her (hooray!). Sound […]

Galaxy Force (Master System Review)

27th October 2015

Galaxy Force on the Master System.  Just saying it raises the hairs on the back of my neck.  GF as I’ll refer to it from this point on was one of the most popular coin-ops I can remember.  This 8-bit incarnation is something to behold, albeit briefly.   A one man versus an evil empire […]

Streets of Rage 2 (Master System Review)

7th May 2015

Streets of Rage 2, on the Master System??? What the hell!  Hang on hang on, I’d better get a thesaurus or something cos that’s getting old hat. So Sega, not happy with successfully porting across Streets of Rage to the 8-bit have done the same with the sequel in the same bloody year!   I’d […]

Winter Olympics 94 (Master System Review)

7th May 2015

Olympic Gold, or Barcelona 92 was pretty much a success so when US Gold were handed the Winter Olympics 94 franchise I was expecting good things – but not this good.  At a glance it could be a direct port from the 16-bit version but I think it only fair to review it in its […]

NES Reviews

Double Dragon (NES Review)

17th May 2016

The arcade hit makes it to the 8-bit! Hooray? Question mark intended as this port has me so confused I need to talk it through with you good people…   Firstly, congratulations to Technos for scaling this down to the NES. The original arcade cab version displayed 384 colours on screen, three-hundred and eighty-four! This […]

Teenage Mutant Ninja Turtles (NES Review)

11th November 2015

Teenage Mutant Ninja Turtles on the NES is the nearest you’ll get to being Leonardo, Michelangelo, Donatello and poor old Raphael (I’ll come to that later).  Developed by Konami (under the guise of Ultra Games), TMNT is a platformer with varied parts that on the whole work pretty well.  Our best friend Shredder has stolen […]

Mega Man (NES Review)

19th October 2015

The evil scientist Dr Wily (sure) is threatening the world and must be defeated! Who best to do it?  Step forward Mega Man! And thus, our review of Mega Man on the NES.  Originally an android called Rock (hence the Japanese name Rock Man) created by Dr Light, he’s transformed into Mega Man, a battle […]

Aladdin (NES Review)

4th May 2015

I’ve been pretty impressed by the versions of Aladdin I’ve seen on 8/16-bit.  Regardless of the gameplay, the success of any Disney franchise is colourful graphics which is where I thought the NES would fall flat on its face.  But as you can see from the screenshots, Virgin and Nintendo have done a really good […]

Arch Rivals (NES Review)

4th May 2015

        Being subjected to a lot of Acclaim’s doo doo is something I’ve learned to take on the chin, much like the punches the poor souls in Arch Rivals take on a continual basis.  AR (as I will now refer to it as) is a two on two basketball game with the […]

After Burner (NES Review)

29th April 2015

We’ve had a look at the Master System version (and still can’t bring ourselves to review it) so of course we wanted to get our hands on the NES version.  How did a Sega staple arrive on the NES? Well, in amongst all the fully licensed versions (C64, Atari, Amstrad to name a few), Tengen […]